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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 0

Expertise: 2

Influence: 1

Interface: 1

Careers

Personality
Industrial

Origin

Advanced

Descriptors

Chiselled, Rugged, and Lazy

Skills

Advancement

An explosion alters the situation.

Assets

Workspace: Manufactory

Engineering bays. Builds, upgrades and repairs. Workbenches, tool racks, winches, pulleys, lifts.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Kit (Infiltration)

Tools to gain access to forbidden places. Mechanical lockpicks, intrusion hardware, chloroform, glass cutters, disguises, ropes, climbing tools, etc.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Penetrating: Ignores Armor.
  • Ripper: Loud mechanical motion rips, tears, grinds or shreds.

Class 2 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Shock: Electrocutes, causes malfunctions in electronics and robots.
  • Stun: Non-lethal. Stuns, snares or renders unconscious.
  • Energy: Glows with incandescent energy, melts, burns, cauterizes.

Class 3 Crew (Squad)

Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.

  • Equipped: Choose a Kit. The crew carries various tools from that kit, and can use them.
  • Athletic: Graceful, swift, strong and flexible. Much better than average, physically.
  • Armed: Choose a Class 1 Firearm. The crew is equipped with it and trained in its use.