Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 1
Mettle: -1
Expertise: 0
Influence: 2
Interface: 1
Colonist
Battered, Wrinkled, and Calloused
A few hours of work creates a small structure with one of the following traits, or adds that trait to an existing room. • Shelter • Defensible • Concealed • Workspace
When forcefully dismantling, demolishing or breaking something, Roll+Physique. On a 10+, choose 2. On a 7-9, choose 1. • It doesn't take very long. • It doesn't attract too much attention. • You recover useful components. • You could rebuild or reassemble it. • You gain a Data Point about it.
When you make a needlessly risky Move where the odds are a million to one, roll 1d6 instead of making a normal Roll. On a 4, 5 or 6, the Move is a fantastically lucky success. On a 1, 2 or 3, the Move is a spectacularly awful failure with harsh consequences.
Ignore the Clumsy trait inflicted by heavy weapons, heavy armor, encumbrance and high gravity.
A forgotten place is excavated.
Engineering bays. Builds, upgrades and repairs. Workbenches, tool racks, winches, pulleys, lifts.
Utilitarian, favors function over looks.
A fast, two-wheeled vehicle with a maneuverable frame. Up to one passenger.
One handed ranged weapon, Optimal Ranges: Adjacent, Close.
Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.