Tools for procedural generation of content for tabletop role-playing games
Uncharted Worlds Character Generator
Generate starting characters for Uncharted Worlds.
Statistics
Physique: 0
Mettle: -1
Expertise: 2
Influence: 1
Interface: 1
Careers
Origin
Impoverished
Descriptors
Weathered, Haughty, and Gaunt
Skills
- Custom Vehicle:
You own a custom-designed Class 3 land vehicle. If that vehicle is ever lost, you can spend an extended period of time claiming a new land vehicle as your Custom Vehicle, adding an extra upgrade to it.
- Leadership:
You have a hand-picked, elite Class 3 Crew. Given enough time and training, you can replace lost members of this crew with new NPCs.
- Reconnaissance:
When you make an Assessment of any aspect of a wilderness (animals, plants, weather, terrain, hazards, etc) you gain 3 Data Points about that subject on a 10+, and 1 Data Point about that subject on a 7-9.
- Stealth:
Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
Advancement
A needed item is scrounged up.
Assets
Workspace: Stately
Expensive, luxurious, finely appointed décor. More expensive to maintain, but provides much higher quality of life
Class 0 Attire (Uniform)
Easily identifiable as belonging to a specific faction or group.
Class 1 Land Vehicle (Bike)
A fast, two-wheeled vehicle with a maneuverable frame. Up to one passenger.
- Controlled: Can be remotely activated and given directions.
Class 1 Crew (Techs)
Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.
- Builders: Able to build small structures or assist in construction projects.
Class 2 Heavy Weapon
- Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
- Destructive: Causes property damage, damages machinery and vehicles.
- Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
- Breaching: Damages starships and reinforced structures.
- Penetrating: Ignores Armor.
Class 3 Land Vehicle (Walker)
A bipedal humanoid chassis with lifter arms. 1 pilot suspended within.
- Controlled: Can be remotely activated and given directions.
- Boosters: Greatly increases overland speed. Allows short jumps.
- Plated: +3 Armor.
Class 3 Crew (Squad)
Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.
- Informants: Able to collect information and report back, or pass on information.
- Armed: Choose a Class 1 Firearm. The crew is equipped with it and trained in its use.
- Wreckers: Able to destroy terrain and structures.