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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 2

Mettle: 0

Expertise: 1

Influence: 1

Interface: -1

Careers

Scoundrel
Explorer

Origin

Advanced

Descriptors

Thick, Rude, and Angular

Skills

Advancement

A forgotten place is excavated.

Assets

Workspace: Survey

Planetary scanners (weather, geological activity, etc). Probe launcher, topography holo-projector, motor-pool.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Penetrating: Ignores Armor.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Flexible: Whip length capable of binding and lashing. Optimal Range: Adjacent
  • Destructive: Causes property damage, damages machinery and vehicles.

Class 2 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Destructive: Causes property damage, damages machinery and vehicles. Grenade only.
  • Kinetic: Heavy kinetic force that breaks bones and knocks people over.