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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 2

Expertise: 1

Influence: 1

Interface: 0

Careers

Commercial
Explorer

Origin

Colonist

Descriptors

Miserly, Brash, and Prudent

Skills

Advancement

A rich resource is found.

Assets

Workspace: Leisure

Relaxing, inviting, well-lit. Studio, lounge, entertainment systems, recreation area.

Class 0 Attire (Simple)

Utilitarian, favors function over looks.

Class 1 Attire (Cultural)

Incorporates popular styles/elements of a culture.

  • Meshweave: +1 Armor that looks like normal fabric.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Kinetic: Heavy kinetic force that breaks bones and knocks people over.

Class 2 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Armored: +2 Armor.
  • Rugged: Protects from elements, resists environmental damage, easy to repair.

Class 3 Land Vehicle (QuadWalker)

A quadruped vehicle for up to 3 people. All-terrain mobility with stability.

  • Stealthy: Silent, difficult to pick up on sensors, occupants invisible to sensors.
  • Workspace: Choose a Kit to be integrated into the vehicle.
  • Agile: Quick, maneuverable, able to perform stunts.