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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: 2

Expertise: -1

Influence: 1

Interface: 0

Careers

Military
Clandestine

Origin

Galactic

Descriptors

Weary, Wiry, and Graceful

Skills

Advancement

An injury is sustained.

Assets

Workspace: Armored

Made of reinforced materials. Difficult to damage, can withstand direct impacts and explosions. Reinforced blast doors, structurally sound.

Class 0 Attire (Rugged)

Crude, patched, aged and worn.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Heavy: Two handed. Massive, resilient. Devastating attacks, hard to block.

Class 1 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

  • Connected: Built-in CPU with eye-piece HUD, connects wirelessly to other systems.

Class 2 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Defensive: Can parry, deflect and disarm.
  • Heavy: Two handed. Massive, resilient. Devastating attacks, hard to block.
  • Shock: Electrocutes, causes malfunctions in electronics and robots.

Class 3 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Concussive: Exceptionally loud and bright. Deafens, blinds and knocks away.
  • Stun: Non-lethal. Stuns, snares or renders unconscious.
  • Spray: Reduce distance, coverage increased to wide cone. Optimal Range: Close.