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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 0

Expertise: 1

Influence: 2

Interface: 1

Careers

Starfarer
Military

Origin

Colonist

Descriptors

Restless, Massive, and Calloused

Skills

Advancement

A system is pushed to the limit.

Assets

Workspace: Barracks

Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.

Class 0 Attire (Rugged)

Crude, patched, aged and worn.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Flexible: Whip length capable of binding and lashing. Optimal Range: Adjacent
  • Shock: Electrocutes, causes malfunctions in electronics and robots.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Shrapnel: Causes amputation, bleeding and disfigurement in a wide radius.

Class 2 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Rugged: Protects from elements, resists environmental damage, easy to repair.
  • Workspace: Choose a Kit to be integrated into the vehicle.

Class 3 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Sealed: Fully enclosed frame with oxygen source. Can function in space, under water, etc.
  • Agile: Quick, maneuverable, able to perform stunts.
  • Tool: Choose a melee weapon upgrade to represent a tool attached to this vehicle.