Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: -1
Mettle: 1
Expertise: 2
Influence: 1
Interface: 0
Colonist
Miserly, Kind-hearted, and Solid
When you first visit a market or environment, you may ask one of the following questions, and the GM will answer honestly: • What is profitably exploitable here? • What is in high demand here? • Who is the biggest economic player?
Own a unique Class 3 Attire. If your attire is ever lost or damaged, you can abandon it and spend an extended period of time claiming new attire as your Outfit, adding an extra upgrade to it.
When creating an antidote, vaccine, drug, poison or pathogen in a lab, state the effect you want it to have and its method of transmission (spray, injector, pill, etc). Roll+Expertise. On a 10+, you successfully create it. On a 7-9, it will have reduced potency or have unintended side effects.
You can assemble the following from scrap metal and spare parts: • Shoddy Class 0 melee weapon • Makeshift Class 0 explosive • Crude Engineering Kit
A frivolous expense is made.
Sterile environment. Medbay, cryotubes, surgical servo arms, isolation chamber, recovery ward.
Incorporates popular styles/elements of a culture.
Two-handed placed explosive. Optimal Range: Melee
Tools to repair and dismantle machinery. Hammers, drills, cutters, wrenches, welders, grips, cables, diagnostic tools, cage lamps, misc spare parts, etc.