Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 1
Mettle: 2
Expertise: 0
Influence: -1
Interface: 1
Impoverished
Elderly, Scarred, and Fierce
When you Open Fire or Launch Assault, you choose one or more consequences on a partial success (7-9), not the GM.
You can Command crew using Expertise rather than Influence. Subjects of your Command can perform minor technical or scientific tasks, no matter their skill set.
Own a unique Class 3 firearm or heavy weapon. If that weapon is ever lost, you can abandon it and spend an extended period of time claiming a new weapon as your Unique Weapon, adding an extra upgrade to it.
Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
An injury is sustained.
Made of reinforced materials. Difficult to damage, can withstand direct impacts and explosions. Reinforced blast doors, structurally sound.
Easily identifiable as belonging to a specific faction or group.
A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.
Easily identifiable as belonging to a specific faction or group.
Two handed ranged weapon, Optimal Ranges: Close, Far.