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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 2

Expertise: 1

Influence: -1

Interface: 1

Careers

Scoundrel
Commercial

Origin

Crowded

Descriptors

Dapper, Cunning, and Lively

Skills

Advancement

A deal ends in betrayal.

Assets

Workspace: Facade

False identification/registry, disguised as something else. Crawlspaces, hidden compartments, false walls.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Class 1 Crew (Squad)

Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.

  • Criminal: Able to commit small-scale criminal activity or assist with larger crimes.

Class 1 Attire (Formal)

Well cut and stylish.

  • Stealthy: Muffled, blends in to environments, difficult to pick up on scanners.

Class 2 Crew (Gang)

Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.

  • Criminal: Able to commit small-scale criminal activity or assist with larger crimes.
  • Loyal: Only take orders from you. Quickly recovers to their normal disposition.