Iron Arachne logo glyph
Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 2

Influence: 1

Interface: 0

Careers

Military
Clandestine

Origin

Productive

Descriptors

Grizzled, Bland, and Curious

Skills

Advancement

An objective is taken by force.

Assets

Workspace: Secure

Sensors to track people and movement. Security cameras, monitoring stations, holding cells, security doors.

Class 0 Attire (Rugged)

Crude, patched, aged and worn.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • High Yield: Massive area of effect, city block or more. Charge only.

Class 1 Crew (Gang)

Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.

  • Medics: Able to provide long-term convalescent care or assist in medical procedures.

Class 2 Firearm (Rifle)

Two handed ranged weapon, Optimal Ranges: Close, Far.

  • Chemical: Creates lasting chemical reaction. Ex: fire, corrosion, frost, smoke, etc.
  • Attachment: Attach Class 0 Small weapon with Sharp, Ripper, Energy or Shock.

Class 3 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Chemical: Creates lasting chemical reaction. Ex: fire, corrosion, frost, smoke, etc.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.
  • Keyed: Can only be fired by you unless you unlock it.