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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 2

Expertise: -1

Influence: 1

Interface: 1

Careers

Starfarer
Personality

Origin

Productive

Descriptors

Bony, Stunning, and Faded

Skills

Advancement

A passenger reaches a destination.

Assets

Workspace: Navigation

Wide bay windows, observation decks, star-charts, holo-screens. Satellite uplinks, orbital tracking systems, airspace control/coordination tower

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Class 1 Crew (Staff)

Refined and professional. Able to serve guests, keep accounts, prepare meals and perform daily household chores.

  • Imposing: Imposing in some way. Able to frighten, threaten, dissuade, etc.

Class 1 Attire (Cultural)

Incorporates popular styles/elements of a culture.

  • Armored: +2 Armor.

Class 2 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Stylish: Looks impressive, distinctive and unique.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.