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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 1

Expertise: 2

Influence: -1

Interface: 1

Careers

Military
Scoundrel

Origin

Advanced

Descriptors

Weary, Cold, and Carefree

Skills

Advancement

A worthy enemy is exterminated.

Assets

Workspace: Armored

Made of reinforced materials. Difficult to damage, can withstand direct impacts and explosions. Reinforced blast doors, structurally sound.

Class 0 Attire (Simple)

Utilitarian, favors function over looks.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Seeking: Projectile arcs towards a moving target.

Class 1 Flyer (Speeder)

A flying vehicle for up to six people that can hover and take off vertically.

  • Tool: Choose a melee weapon upgrade to represent a tool attached to this vehicle.

Class 2 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Severing: Chops, cuts, causes bleeding and can sever limbs.
  • Shock: Electrocutes, causes malfunctions in electronics and robots.
  • Energy: Glows with incandescent energy, melts, burns, cauterizes.

Class 3 Firearm (Rifle)

Two handed ranged weapon, Optimal Ranges: Close, Far.

  • Destructive: Causes property damage, damages machinery and vehicles.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.
  • Burst: Instead of a single shot, sprays shots in a wide cone.