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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 0

Influence: 2

Interface: 1

Careers

Personality
Commercial

Origin

Colonist

Descriptors

Haughty, Miserly, and Serious

Skills

Advancement

A cargo unit is exchanged.

Assets

Workspace: Leisure

Relaxing, inviting, well-lit. Studio, lounge, entertainment systems, recreation area.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Land Vehicle (Bike)

A fast, two-wheeled vehicle with a maneuverable frame. Up to one passenger.

  • Boosters: Greatly increases overland speed. Allows short jumps.

Class 1 Land Vehicle (QuadWalker)

A quadruped vehicle for up to 3 people. All-terrain mobility with stability.

  • Luxury: Impressive, high quality and very comfortable. Various quality-of-life features.

Class 2 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Transport: Can carry a dozen people or a cargo container. Shuttle only.
  • Sensors: The vehicle gathers various types of information.

Class 3 Land Vehicle (Walker)

A bipedal humanoid chassis with lifter arms. 1 pilot suspended within.

  • Plated: +3 Armor.
  • Luxury: Impressive, high quality and very comfortable. Various quality-of-life features.
  • Agile: Quick, maneuverable, able to perform stunts.

Class 3 Crew (Techs)

Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.

  • Rugged: Can work in harsh climates for extended periods of time.
  • Builders: Able to build small structures or assist in construction projects.
  • Imposing: Imposing in some way. Able to frighten, threaten, dissuade, etc.