Tools for procedural generation of content for tabletop role-playing games
Uncharted Worlds Character Generator
Generate starting characters for Uncharted Worlds.
Lock Seed
Statistics
Physique: -1
Mettle: 1
Expertise: 0
Influence: 2
Interface: 1
Careers
Personality
Technocrat
Origin
Privileged
Descriptors
Soft, Awkward, and Sleek
Skills
- Diplomacy:
Factions will ignore political boundaries, jurisdictions, your personal relationship, and even their own prejudices when you call in a Favor.
- Upload:
Expend a Data Point on the SectorNet to have the facts about the subject: • be erased, hidden, classified. • become common knowledge. • be falsified, pivotally altered.
- Hijack:
When you Access a system, it locks out everyone else. You can open the system to anyone you wish.
- Fame:
Decide what you are famous/infamous for. Factions, groups and people of importance always know who you are when you meet them. Allies may use your +Influence if they speak in your name, but you'll suffer for any faux-pas.
Advancement
An offending program is expunged.
Assets
Workspace: Stately
Expensive, luxurious, finely appointed décor. More expensive to maintain, but provides much higher quality of life
Class 0 Attire (Uniform)
Easily identifiable as belonging to a specific faction or group.
Class 1 Crew (Gang)
Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.
- Teamsters: Able to quickly load, unload, assemble and pack away heavy objects and cargo.
Class 1 Attire (Uniform)
Easily identifiable as belonging to a specific faction or group.
- Sensor: Choose a type of information. The wrist screen scans for that subject.
Kit (Medical)
Tools to perform medical treatments. Bandages, scalpels, gels, stimms, surgical braces, dermal regen spray, etc.