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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 0

Influence: 1

Interface: 2

Careers

Personality
Academic

Origin

Colonist

Descriptors

Soft, Pallid, and Solid

Skills

Advancement

A difficult promise is upheld.

Assets

Workspace: Stately

Expensive, luxurious, finely appointed décor. More expensive to maintain, but provides much higher quality of life

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Flyer (Speeder)

A flying vehicle for up to six people that can hover and take off vertically.

  • Agile: Quick, maneuverable, able to perform stunts.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Breaching: Damages starships and reinforced structures.

Class 2 Firearm (Rifle)

Two handed ranged weapon, Optimal Ranges: Close, Far.

  • Shrapnel: Causes amputation, bleeding and disfigurement in a small radius.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.

Class 3 Land Vehicle (Groundcar)

A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.

  • Agile: Quick, maneuverable, able to perform stunts.
  • Sealed: Fully enclosed frame with oxygen source. Can function in space, under water, etc.
  • Armed: A heavy weapon (purchased separately) attached to the vehicle, fired by the pilot.