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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: -1

Expertise: 2

Influence: 1

Interface: 1

Careers

Personality
Explorer

Origin

Rustic

Descriptors

Placid, Brash, and Strong

Skills

Advancement

A forgotten place is excavated.

Assets

Workspace: Rugged

Withstands harsh climates and weather. Decontamination units, hydroponics facilities, advanced water/air/waste recyclers, self-sufficient

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Kit (Wilderness)

Tools to traverse hostile landscapes. Ropes, climbing tools, light sources, breather mask, tent, sleeping bag, heat lamp, thermal blanket, water filter, etc.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Shock: Electrocutes, causes malfunctions in electronics and robots.

Class 2 Attire (Formal)

Well cut and stylish.

  • Sealed: Airtight suit with helmet and oxygen tank.
  • Armored: +2 Armor.

Class 3 Land Vehicle (Groundcar)

A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.

  • Sealed: Fully enclosed frame with oxygen source. Can function in space, under water, etc.
  • Transport: Can carry a dozen people or a cargo container. Groundcar and QuadWalker only.
  • Sensors: The vehicle gathers various types of information.