Tools for procedural generation of content for tabletop role-playing games
Uncharted Worlds Character Generator
Generate starting characters for Uncharted Worlds.
Statistics
Physique: 1
Mettle: -1
Expertise: 0
Influence: 1
Interface: 2
Careers
Origin
Privileged
Descriptors
Battered, Harried, and Groomed
Skills
- Survival:
You can scrounge up the following from all but the most barren, inhospitable surroundings: • Somewhat edible food and drink • Basic medicine or first-aid materials • Rustic Wilderness Kit • Primitive Class 0 melee weapon
- Custom Vehicle:
You own a custom-designed Class 3 land vehicle. If that vehicle is ever lost, you can spend an extended period of time claiming a new land vehicle as your Custom Vehicle, adding an extra upgrade to it.
- Outfit:
Own a unique Class 3 Attire. If your attire is ever lost or damaged, you can abandon it and spend an extended period of time claiming new attire as your Outfit, adding an extra upgrade to it.
- Luxury:
Your clothing, belongings and quarters are all lavish and expensive. Gain one of the following NPCs as a retainer: Butler, Assistant, Consort or Advisor. Name the NPC and give them a 2-4 word description.
Advancement
An alien wilderness is traversed.
Assets
Workspace: Rugged
Withstands harsh climates and weather. Decontamination units, hydroponics facilities, advanced water/air/waste recyclers, self-sufficient
Class 0 Attire (Cultural)
Incorporates popular styles/elements of a culture.
Class 1 Crew (Techs)
Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.
- Imposing: Imposing in some way. Able to frighten, threaten, dissuade, etc.
Class 1 Land Vehicle (Groundcar)
A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.
- Agile: Quick, maneuverable, able to perform stunts.
Class 2 Crew (Squad)
Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.
- Fearless: Never afraid or intimidated, will follow insane orders but often go too far.
- Medics: Able to provide long-term convalescent care or assist in medical procedures.
Class 3 Land Vehicle (Groundcar)
A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.
- Agile: Quick, maneuverable, able to perform stunts.
- Reinforced: Slow. +3 Armor. Ignores Armor Piercing and Destructive. Must be Breached.
- Rugged: Protects from elements, resists environmental damage, easy to repair.