Uncharted Worlds Character Generator
Generate starting characters for Uncharted Worlds.
Lock Seed
Statistics
Physique: -1
Mettle: 1
Expertise: 2
Influence: 1
Interface: 0
Careers
Academic
Scoundrel
Origin
Advanced
Descriptors
Distracted, Slick, and Strapping
Skills
- Criminal:
Any successful (10+) Move that involves theft, smuggling, extortion or similar crimes also leaves no evidence that could indict you
- Chemistry:
When creating an antidote, vaccine, drug, poison or pathogen in a lab, state the effect you want it to have and its method of transmission (spray, injector, pill, etc). Roll+Expertise. On a 10+, you successfully create it. On a 7-9, it will have reduced potency or have unintended side effects.
- Surgery:
When using a medical facility, your Patch Up can be used to install prosthetics and perform surgical reconstruction on living beings. This treats critical injuries.
- Artificial Intelligence:
You have the loyalty of a digital, artificial intelligence NPC. Give it a name and a 2-4 word description of its personality. It can enter, unlock and activate systems at your Command. Your AI can only be in one system at a time.
Advancement
A threat is preemptively removed.
Assets
Workspace: Sleazy
Ramshackle, grimy, dimly lit. Space for drinking, smoking, recreational drug use, or other vices.
Class 0 Attire (Cultural)
Incorporates popular styles/elements of a culture.
Class 1 Crew (Squad)
Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.
- Builders: Able to build small structures or assist in construction projects.
Class 1 Melee Weapon
- Melee Weapon: Optimal Range: Melee.
- Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
- Defensive: Can parry, deflect and disarm.
- Penetrating: Ignores Armor.
Class 2 Attire (Formal)
Well cut and stylish.
- Connected: Built-in CPU with eye-piece HUD, connects wirelessly to other systems.
- Armored: +2 Armor.