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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 0

Influence: 2

Interface: 1

Careers

Personality
Technocrat

Origin

Productive

Descriptors

Sexy, Smug, and Detached

Skills

Advancement

A statement starts or ends a fight.

Assets

Workspace: Communication

High-powered communications array, transceivers, antennae. Screens, conference rooms, holo-projectors.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • High Yield: Massive area of effect, city block or more. Charge only.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Stun: Non-lethal. Stuns, snares or renders unconscious.

Class 2 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

  • Tough: Protects from elements, hard to damage, easy to repair.
  • Jump Jets: Can give small burst jumps, slow descent, and controlled flight in zero-g.