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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: 0

Expertise: 1

Influence: -1

Interface: 2

Careers

Industrial
Personality

Origin

Rustic

Descriptors

Focused, Placid, and Creaking

Skills

Advancement

A breakage occurs.

Assets

Workspace: Habitation

Living space for many guests or crew. Communal eating rooms, extended life-support/facilities.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Kinetic: Heavy kinetic force that breaks bones and knocks people over.

Class 1 Attire (Cultural)

Incorporates popular styles/elements of a culture.

  • Meshweave: +1 Armor that looks like normal fabric.

Class 2 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Spray: Reduce distance, coverage increased to wide cone. Optimal Range: Close.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.