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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 0

Influence: 1

Interface: 2

Careers

Explorer
Commercial

Origin

Privileged

Descriptors

Battered, Harried, and Groomed

Skills

Advancement

An alien wilderness is traversed.

Assets

Workspace: Rugged

Withstands harsh climates and weather. Decontamination units, hydroponics facilities, advanced water/air/waste recyclers, self-sufficient

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Crew (Techs)

Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.

  • Imposing: Imposing in some way. Able to frighten, threaten, dissuade, etc.

Class 1 Land Vehicle (Groundcar)

A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.

  • Agile: Quick, maneuverable, able to perform stunts.

Class 2 Crew (Squad)

Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.

  • Fearless: Never afraid or intimidated, will follow insane orders but often go too far.
  • Medics: Able to provide long-term convalescent care or assist in medical procedures.

Class 3 Land Vehicle (Groundcar)

A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.

  • Agile: Quick, maneuverable, able to perform stunts.
  • Reinforced: Slow. +3 Armor. Ignores Armor Piercing and Destructive. Must be Breached.
  • Rugged: Protects from elements, resists environmental damage, easy to repair.