Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This is an AD&D 2e character generator.
A level 1 human cleric
XP: 0
HP: 4
AC: 8
THAC0: 20
Alignment: chaotic evil
Currency: 2 gp
Strength: 11
Dexterity: 12
Constitution: 8
Charisma: 11
Intelligence: 12
Wisdom: 10
Paralyzation, Poison, or Death Magic: 10
Rod, Staff, or Wand: 14
Petrification or Polymorph: 13
Breath Weapon: 16
Spell: 15
Hit Probability: normal
Damage Adjustment: none
Weight Allowance: 40
Maximum Press: 115
Open Doors: 6
Bend Bars/Lift Gates: 2%
Reaction Adjustment: 0
Missile Attack Adjustment: 0
Defensive Adjustment: 0
Hit Point Adjustment:
System Shock: 60%
Resurrection Survival: 65%
Poison Save: 0
Regeneration: nil
Number of Languages: 3
Spell Level: 6th
Chance To Learn Spell: 50%
Maximum Number of Spells Per Level: 7
Illusion Immunity: N/A
Magical Defense Adjustment: 0
Bonus Priest Spells: 0
Chance of Spell Failure: 15%
Spell Immunity: N/A
Maximum Number of Henchmen: 4
Loyalty Base: 0
Reaction Adjustment (NPCs): 0
| Weapon | Damage Type | Damage (SM/L) | Spd. Factor |
|---|---|---|---|
| horseman's flail | bludgeoning | 1d4+1/1d4+1 | 6 |
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Detect Snares and Pits