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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

AD&D 2e Character Generator

This is an AD&D 2e character generator.

Lock Seed

A level 1 elf thief

XP: 0

HP: 4

AC: 8

THAC0: 20

Alignment: neutral evil

Currency: 75 gp

Attributes

Strength: 8

Dexterity: 15

Constitution: 16

Charisma: 12

Intelligence: 9

Wisdom: 13

Saving Throws

Paralyzation, Poison, or Death Magic: 13

Rod, Staff, or Wand: 14

Petrification or Polymorph: 12

Breath Weapon: 16

Spell: 15

Derived Stats

Hit Probability: normal

Damage Adjustment: none

Weight Allowance: 35

Maximum Press: 90

Open Doors: 5

Bend Bars/Lift Gates: 1%

Reaction Adjustment: 0

Missile Attack Adjustment: 0

Defensive Adjustment: -1

Hit Point Adjustment:

System Shock: 95%

Resurrection Survival: 96%

Poison Save: 0

Regeneration: nil

Number of Languages: 2

Spell Level: 4th

Chance To Learn Spell: 35%

Maximum Number of Spells Per Level: 6

Illusion Immunity: N/A

Magical Defense Adjustment: 0

Bonus Priest Spells: 1

Chance of Spell Failure: 0%

Spell Immunity: N/A

Maximum Number of Henchmen: 5

Loyalty Base: 0

Reaction Adjustment (NPCs): 0

Weapons

WeaponDamage TypeDamage (SM/L)Spd. Factor
short bowpiercing1/17

Armor

leather

Abilities

90% resistance to sleep spell and all charm-related spells

+1 to hit with all bows other than crossbow

+1 to hit with short or long swords

Infravision (60')

Notice secret door with 1 on 1d6 when passing within 10 feet

Find secret door when actively searching with 1-2 on 1d6

Find concealed portal when actively searching with 1-3 on 1d6

When not wearing metal armor, and either alone or with other elves/halflings not in metal armor, gain a bonus to surprise opponents. Those opponents have a -4 penalty to their surprise die rolls, or a -2 penalty if the elf has to open a door or screen to attack.

Detect Noise: 20%

Read Languages: 0%

Open Locks: 5%

Pick Pockets: 20%

Move Silently: 15%

Find/Remove Traps: 5%

Hide in Shadows: 15%

Climb Walls: 60%