Tools for procedural generation of content for tabletop role-playing games
Environment Generator
This generates fictional environments. This is mostly useful for debugging.
Terrain
Elevation Min: 0.04668981371985615 (1400 ft.)
Elevation Max: 0.05825377757022209 (1747 ft.)
Relief Energy: 0.005781981925182971
Normal Vector: 0,0,0 (flat)
Water System
Water Level: 0 (0 ft.)
Water Type: fresh
Temperature: 11°C (53°F)
Current: 0,0,0
Climate
The climate here is tropical, with 4 seasons.
Climate Type: tropical
Cloud Cover: 0.7863820487177898
Wind: -0.2222222222222222,0,0
Temperature Min: 7°C (44°F)
Temperature Max: 26°C (78°F)
Precipitation Amount: 1
Precipitation Frequency: 0.4023678712575287
Humidity: 0.8258058057937671
Seasons
Season Name: spring
Temperature Adjustment: 0
Humidity Adjustment: 0.1
Season Name: summer
Temperature Adjustment: 0.1
Humidity Adjustment: 0.1
Season Name: autumn
Temperature Adjustment: 0
Humidity Adjustment: 0
Season Name: winter
Temperature Adjustment: -0.1
Humidity Adjustment: -0.1
Biome
Biome Name: rainforest
Temperature: 11.43667459498404
Altitude: 0.053811907200274706 (1614 ft.)
Humidity: 0.7702046701164224
Is Aquatic: false
Descriptions
The area is warm and humid. It's a rainforest.
This rainforest is warm and humid.
The area is a mid-altitude rainforest.
Features
The area is filled with palms.
The area is teeming with parrots.
There is a large lake here.