Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This generator lets you create fantasy cultures.
In this culture, power is determined by a merit-based system. Religious leaders are most highly regarded. Women are dominant. Social mobility is only possible through wealth accumulation.
This religion reveres a particular animal or natural object as a spiritual emblem. Their gatherings occur quarterly, bringing faithful together for ritual. At sanctuaries, disciples come together to seek guidance and wisdom from a mystic through silent meditation.
Questioning figures of authority is believed to bring misfortune.
Refusing a gift is associated with evil spirits.
Failing to ask for permission before taking a photo is considered a sign of madness.
Formal situations require the lesser person to kneel. If the status difference is slight, it is only kneeling on one knee. If the status difference is great, the lesser person must prostrate themselves. In informal situations, simple nodding the head is acceptable.
Meals are seen as an opportunity for storytelling, with different dishes associated with different tales or legends.
Nature-inspired motifs are popular among the young generation.
Görmin music has a single rhythm with a very slow beat. It is quiet, with simple harmony. It often has a simple melody with a medium pitch in a E Mixolydian key. Usually, it has a gritty timbre.