Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This generator lets you create fantasy cultures.
In this culture, power is determined by birthright. Farmers are most highly regarded. Women are dominant. Social mobility is only possible through religious conversion.
This religion is shamanistic. Their gatherings happen weekly at the meeting hall and feature sermon, food and drink, and food/drink. Faithful gather in mosques for communion.
Not washing hands before eating is a violation of cultural norms.
Wearing a hat indoors is considered disrespectful to elders.
Not making eye contact during a conversation is a grave sin.
Wearing shoes on a bed or table is seen as unclean.
Interrupting someone while they are speaking is associated with evil spirits.
Formal situations require the lesser person to kneel. If the status difference is slight, it is only kneeling on one knee. If the status difference is great, the lesser person must prostrate themselves. In informal situations, simple nodding the head is acceptable.
There are strict rules around who is allowed to eat with whom, based on social status or other factors.
Images of food are a status symbol among the wealthy.
Aila music has a single rhythm with a very slow beat. It is quiet, with no harmony. It often has a complex melody with a medium pitch in a B minor key. Usually, it has a resonant timbre.