Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This generator lets you create fantasy cultures.
In this culture, power is divided between two opposing groups. Landowners are most highly regarded. Women are dominant. Social mobility is only possible for those who are part of a certain racial or ethnic group.
This religion is shamanistic. Regular gatherings happen once a month. Adherents congregate in churches to be led in teachings and discussions by a community leader.
Wearing a hat indoors is a violation of cultural norms.
Not offering a seat to someone in need is associated with witchcraft and sorcery.
Questioning figures of authority is believed to bring harm to others.
Socializing with the other sex is strictly forbidden.
Bowing is customary. The person of lower status bows lower, though both bow.
Eating is a highly social activity, and meals often last for several hours as people linger and chat over food and drink.
Bold, contrasting colors are used in ceremonial and festive contexts.
Koermooneu music has a single rhythm with a moderate beat. It is quiet, with no harmony. It often has a complex melody with a medium pitch in a G pentatonic minor key. Usually, it has a sharp-edged timbre.