Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This generator lets you create fantasy cultures.
In this culture, power is determined by a merit-based system. Merchants are most highly regarded. Women are dominant. Social mobility is only possible through education.
This religion involves rituals and practices to honor deceased ancestors. They come together every Thursday for a time of ritual. Faithful meet in chapels to engage in structured recitation and hear from a mystic.
Not saying "please" or "thank you" when appropriate is forbidden.
Failing to hold the door open for someone is believed to bring misfortune.
Baring skin other than the face in public is considered an act of treachery.
Ingesting mind-altering substances is taboo.
Carrying a knife or other weapon in public is a violation of cultural norms.
In casual situations like with friends, waving is a common greeting. Formal situations require slight bowing and recitation of a ritual greeting.
Food is considered the great equalizer, and at communal feasts, social status is ignored.
Images of weather events are considered a symbol of good luck and prosperity.
Kerulion music has a single rhythm with a very fast beat. It is loud, with simple harmony. It often has a simple melody with a medium pitch in a E pentatonic minor key. Usually, it has a harsh timbre.